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Ray-Traced Lighting + Rich Colors ReShade by Psamyou'll | NBA 2K22


Author's Notes:
Ray-Traced Lighting
These stadiums have ACTUAL ray-tracing built into them within the .SCNE file which activates the lighting effects through the game engine. No more ReShade plugins for ray-tracing.. this the real deal. You'll experience real-time shadows casted by objects in the stadium and from the players on the courts.

DISCLAIMER: There are a few small issues that occur with this. 1. Net Physics do not work in Instant Replay. 2. Artifacts during pregame hype videos. 3. Lighting sometimes doesn't work during the halftime highlights. 4. On rare occasions the lighting system might break after halftime (this is fixed when entering the next game).

ReShade
This is here to help add some next gen effects that can't be done through the lighting. 2 versions are included... "Natural Colors" which keeps the game's color palette near default, and "Rich Colors" which is a more beautified look. 

Stadium Lighting (arenas are made by @rtomb_03 & @Santicruyff)

SRT LeBron floors formatted to work for this mod (REQUIRED)

UPDATED ReShade Link (MUST READ INSTALL GUIDE INSIDE)

REQUIRED 2K21 Stadium Compatibility Fix

Credits and thanks to author: Psamyou'll

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